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Category: Rogue Snail
To celebrate Pride Month this year, we invited some of our devs to talk about their journeys within Rogue when it comes to diversity and inclusion. 🌈 The most talked-about point in these conversations was about how being in a diverse environment makes the work routine easier as there is no concern about suffering […]
Today we are proud to announce our new partner for the successful development of Relic Hunters Legend: Gearbox Publishing! We know a lot of you have been waiting for far too long for news like this one and it has been REALLY hard keeping this from you. Gearbox has proved to be an incredible partner […]
Today is International Women’s Day. A day not only to celebrate the incredible and strong women who are present in our lives but also a day of reflection. The date was created 46 years ago to celebrate political and social achievements made by women, however, we still face many problems of inequality, harassment, and […]
Hey folks, This year we’ve been keeping a low profile which is really uncommon for our standards. Most of you already know why: we’ve talked about the future of Relic Hunters here. But here’s the gist of it: we have a new partner that is funding the rest of the game’s development, and this […]
2020 has been a crazy year for all of us and besides all the weird and bad things going on in the world, here at Rogue Snail we’ve been keeping things flowing pretty well. We’re super lucky to have all of our teammates and family safe – a privilege for fully remote studios – while […]
Here at Rogue we’ve been fully committed to remote work since the studio was founded in 2014. We carry our virtual home with us wherever we go (as good snails do), and this week it just got updated to a fancy new facility that can comfortably accommodate up to 40 team members: If you […]